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	<title>Comments on: Best Practices: Applying The Seven Deadly Sins To Successful Gamification</title>
	<atom:link href="http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/</link>
	<description>Your buy side advocate for enterprise apps strategies, vendor selection, &#38; contract negotiations</description>
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		<title>By: News Analysis: Bunchball Gamifies Salesforce.com And Delivers Simplified Applets</title>
		<link>http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/comment-page-1/#comment-14078</link>
		<dc:creator>News Analysis: Bunchball Gamifies Salesforce.com And Delivers Simplified Applets</dc:creator>
		<pubDate>Mon, 29 Aug 2011 04:48:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=7185#comment-14078</guid>
		<description>[...] the impact of gamification in the enterprise.  Using techniques that reinforce both monetary and non-monetary incentives, Bunchball can create systems that provide recognition, access, and impact in driving sales team [...]</description>
		<content:encoded><![CDATA[<p>[...] the impact of gamification in the enterprise.  Using techniques that reinforce both monetary and non-monetary incentives, Bunchball can create systems that provide recognition, access, and impact in driving sales team [...]</p>
]]></content:encoded>
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		<title>By: Best Practices: Applying The Seven Deadly Sins To Successful Gamification &#124; Accounting and Small Business /Beverly Shares</title>
		<link>http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/comment-page-1/#comment-12648</link>
		<dc:creator>Best Practices: Applying The Seven Deadly Sins To Successful Gamification &#124; Accounting and Small Business /Beverly Shares</dc:creator>
		<pubDate>Fri, 06 May 2011 01:05:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=7185#comment-12648</guid>
		<description>[...] Best Practices: Applying The Seven Deadly Sins To Successful Gamification « A Software Insider&amp;#821.... [...]</description>
		<content:encoded><![CDATA[<p>[...] Best Practices: Applying The Seven Deadly Sins To Successful Gamification « A Software Insider&amp;#821&#8230;. [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Monday’s Musings: Mastering When and How High End Brands Should Use Daily Deal Sites Such As Groupon &#124; Constellation Research</title>
		<link>http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/comment-page-1/#comment-11713</link>
		<dc:creator>Monday’s Musings: Mastering When and How High End Brands Should Use Daily Deal Sites Such As Groupon &#124; Constellation Research</dc:creator>
		<pubDate>Mon, 04 Apr 2011 18:00:18 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=7185#comment-11713</guid>
		<description>[...] of Groupon.  The trick is to focus on exclusive deals and rewards for loyalty.  Liberally apply gamification models for [...]</description>
		<content:encoded><![CDATA[<p>[...] of Groupon.  The trick is to focus on exclusive deals and rewards for loyalty.  Liberally apply gamification models for [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Monday’s Musings: Mastering When and How High End Brands Should Use Daily Deal Sites Such As Groupon</title>
		<link>http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/comment-page-1/#comment-11712</link>
		<dc:creator>Monday’s Musings: Mastering When and How High End Brands Should Use Daily Deal Sites Such As Groupon</dc:creator>
		<pubDate>Mon, 04 Apr 2011 16:56:50 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=7185#comment-11712</guid>
		<description>[...] of Groupon.  The trick is to focus on exclusive deals and rewards for loyalty.  Liberally apply gamification models for [...]</description>
		<content:encoded><![CDATA[<p>[...] of Groupon.  The trick is to focus on exclusive deals and rewards for loyalty.  Liberally apply gamification models for [...]</p>
]]></content:encoded>
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	<item>
		<title>By: R "Ray" Wang</title>
		<link>http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/comment-page-1/#comment-11515</link>
		<dc:creator>R "Ray" Wang</dc:creator>
		<pubDate>Wed, 30 Mar 2011 15:47:23 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=7185#comment-11515</guid>
		<description>Jamie - does it work now? - ray</description>
		<content:encoded><![CDATA[<p>Jamie &#8211; does it work now? &#8211; ray</p>
]]></content:encoded>
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	<item>
		<title>By: R "Ray" Wang</title>
		<link>http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/comment-page-1/#comment-11467</link>
		<dc:creator>R "Ray" Wang</dc:creator>
		<pubDate>Tue, 22 Mar 2011 05:05:56 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=7185#comment-11467</guid>
		<description>Jamie - thanks. looks like a WP-Super Cache issue. We&#039;ll get right on it! - Ray</description>
		<content:encoded><![CDATA[<p>Jamie &#8211; thanks. looks like a WP-Super Cache issue. We&#8217;ll get right on it! &#8211; Ray</p>
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		<title>By: Jamie Beckland</title>
		<link>http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/comment-page-1/#comment-11464</link>
		<dc:creator>Jamie Beckland</dc:creator>
		<pubDate>Mon, 21 Mar 2011 19:33:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=7185#comment-11464</guid>
		<description>Ray, just FYI, you can&#039;t see the full graphics with the site design currently.

Nice framework for thinking about incentives beyong the kumbaya.</description>
		<content:encoded><![CDATA[<p>Ray, just FYI, you can&#8217;t see the full graphics with the site design currently.</p>
<p>Nice framework for thinking about incentives beyong the kumbaya.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Best Practices: Applying The Seven Deadly Sins To Successful Gamification &#124; Constellation Research</title>
		<link>http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/comment-page-1/#comment-10790</link>
		<dc:creator>Best Practices: Applying The Seven Deadly Sins To Successful Gamification &#124; Constellation Research</dc:creator>
		<pubDate>Thu, 24 Feb 2011 03:47:40 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=7185#comment-10790</guid>
		<description>[...] 20110120 Trends: 5 Engagement Factors For Gamification And The Enterprise [...]</description>
		<content:encoded><![CDATA[<p>[...] 20110120 Trends: 5 Engagement Factors For Gamification And The Enterprise [...]</p>
]]></content:encoded>
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	<item>
		<title>By: Tweets that mention Best Practices: Applying The Seven Deadly Sins To Successful Gamification « A Software Insider's Point of View -- Topsy.com</title>
		<link>http://blog.softwareinsider.org/2011/02/23/best-practices-applying-the-seven-deadly-sins-to-successful-gamification/comment-page-1/#comment-10785</link>
		<dc:creator>Tweets that mention Best Practices: Applying The Seven Deadly Sins To Successful Gamification « A Software Insider's Point of View -- Topsy.com</dc:creator>
		<pubDate>Thu, 24 Feb 2011 02:20:53 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=7185#comment-10785</guid>
		<description>[...] This post was mentioned on Twitter by Michael Gartenberg, R Ray Wang, Pervasive Software, Paige Roberts, Adrian Bowles and others. Adrian Bowles said: RT @rwang0:Applying The Seven Deadly Sins To Successful #Gamification http://bit.ly/guyNxg #socbiz #scrm #cio #cmo #incentives #ensw [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Michael Gartenberg, R Ray Wang, Pervasive Software, Paige Roberts, Adrian Bowles and others. Adrian Bowles said: RT @rwang0:Applying The Seven Deadly Sins To Successful #Gamification <a href="http://bit.ly/guyNxg" rel="nofollow">http://bit.ly/guyNxg</a> #socbiz #scrm #cio #cmo #incentives #ensw [...]</p>
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