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	<title>Comments on: Tuesday&#8217;s Tip: Dealing With The Real Problem In Social Business Adoption &#8211; The People!</title>
	<atom:link href="http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/</link>
	<description>Your buy side advocate for enterprise apps strategies, vendor selection, &#38; contract negotiations</description>
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		<title>By: Marie Wallace</title>
		<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/comment-page-1/#comment-21059</link>
		<dc:creator>Marie Wallace</dc:creator>
		<pubDate>Sun, 17 Jun 2012 19:18:54 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=10813#comment-21059</guid>
		<description>Ray,

Loved the report! Too early to say I am a convert, but I am definitely closer to the gamification side of the fence now :-) Anyway, all this got me thinking and hence a blog post update which references your article.

http://allthingsanalytics.com/2012/06/17/social-adoption-in-the-enterprise-make-every-click-count/

Marie</description>
		<content:encoded><![CDATA[<p>Ray,</p>
<p>Loved the report! Too early to say I am a convert, but I am definitely closer to the gamification side of the fence now <img src='http://blog.softwareinsider.org/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Anyway, all this got me thinking and hence a blog post update which references your article.</p>
<p><a href="http://allthingsanalytics.com/2012/06/17/social-adoption-in-the-enterprise-make-every-click-count/" rel="nofollow">http://allthingsanalytics.com/2012/06/17/social-adoption-in-the-enterprise-make-every-click-count/</a></p>
<p>Marie</p>
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		<title>By: Social Adoption in the Enterprise: Make Every Click Count! &#124; Marie&#039;s Ramblings &#38; Ruminations</title>
		<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/comment-page-1/#comment-21058</link>
		<dc:creator>Social Adoption in the Enterprise: Make Every Click Count! &#124; Marie&#039;s Ramblings &#38; Ruminations</dc:creator>
		<pubDate>Sun, 17 Jun 2012 19:14:20 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=10813#comment-21058</guid>
		<description>[...] few days ago I read a short succinct article from Ray Wang entitled &#8220;Dealing With The Real Problem In Social Business Adoption – The People!&#8221; where he touched on some of the barriers to adoption and suggested techniques to overcome [...]</description>
		<content:encoded><![CDATA[<p>[...] few days ago I read a short succinct article from Ray Wang entitled &#8220;Dealing With The Real Problem In Social Business Adoption – The People!&#8221; where he touched on some of the barriers to adoption and suggested techniques to overcome [...]</p>
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		<title>By: R "Ray" Wang</title>
		<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/comment-page-1/#comment-21038</link>
		<dc:creator>R "Ray" Wang</dc:creator>
		<pubDate>Thu, 14 Jun 2012 16:55:15 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=10813#comment-21038</guid>
		<description>Bruno

Will send you something on enterprise gamification that may or may not give you another Point of view.  If we didn&#039;t call it gamification but behavior or influence management, it may be more acceptable =)

Let me know what you think

R</description>
		<content:encoded><![CDATA[<p>Bruno</p>
<p>Will send you something on enterprise gamification that may or may not give you another Point of view.  If we didn&#8217;t call it gamification but behavior or influence management, it may be more acceptable =)</p>
<p>Let me know what you think</p>
<p>R</p>
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		<title>By: R "Ray" Wang</title>
		<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/comment-page-1/#comment-21037</link>
		<dc:creator>R "Ray" Wang</dc:creator>
		<pubDate>Thu, 14 Jun 2012 16:54:27 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=10813#comment-21037</guid>
		<description>Daniel

Glad you added your thoughts here.  Integration w/ existing business processes is a key factor in cases where we have the appropriate process. IN newer areas, we&#039;ll have to redesign as business models change.  What do you think?

R</description>
		<content:encoded><![CDATA[<p>Daniel</p>
<p>Glad you added your thoughts here.  Integration w/ existing business processes is a key factor in cases where we have the appropriate process. IN newer areas, we&#8217;ll have to redesign as business models change.  What do you think?</p>
<p>R</p>
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		<title>By: Bruno Gebarski</title>
		<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/comment-page-1/#comment-21036</link>
		<dc:creator>Bruno Gebarski</dc:creator>
		<pubDate>Thu, 14 Jun 2012 16:50:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=10813#comment-21036</guid>
		<description>Hi Ray
Thank you Ray for another well thought and researched article! I&#039;m a bit reluctant to embrace the gamification trend! It is not an area that would make many people smile at since BYOD is already changing the way we work! I&#039;m not quite sure gamification is one of the appropriate playful ways to introduce social business best practices! One step being of course a solid intranet rollout but incentives are probably the best bet companies should implement in order to reward content and participation!!</description>
		<content:encoded><![CDATA[<p>Hi Ray<br />
Thank you Ray for another well thought and researched article! I&#8217;m a bit reluctant to embrace the gamification trend! It is not an area that would make many people smile at since BYOD is already changing the way we work! I&#8217;m not quite sure gamification is one of the appropriate playful ways to introduce social business best practices! One step being of course a solid intranet rollout but incentives are probably the best bet companies should implement in order to reward content and participation!!</p>
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		<title>By: Daniel Watts</title>
		<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/comment-page-1/#comment-21034</link>
		<dc:creator>Daniel Watts</dc:creator>
		<pubDate>Thu, 14 Jun 2012 10:40:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=10813#comment-21034</guid>
		<description>Ray,

A good article, I would just the following;

To drive successful change the adoption needs to integrate current business processes &amp; where required re-desing them.

People inherrently do not like change &amp; if a Social Business model is introduced alongside current processes then the driver required for change is significantly reduced.

The challenge with this is that it makes it harder to dip your toe in...</description>
		<content:encoded><![CDATA[<p>Ray,</p>
<p>A good article, I would just the following;</p>
<p>To drive successful change the adoption needs to integrate current business processes &amp; where required re-desing them.</p>
<p>People inherrently do not like change &amp; if a Social Business model is introduced alongside current processes then the driver required for change is significantly reduced.</p>
<p>The challenge with this is that it makes it harder to dip your toe in&#8230;</p>
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		<title>By: R "Ray" Wang</title>
		<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/comment-page-1/#comment-21033</link>
		<dc:creator>R "Ray" Wang</dc:creator>
		<pubDate>Thu, 14 Jun 2012 06:06:38 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=10813#comment-21033</guid>
		<description>Michael

Thanks for your comments.  In agreement.  Enterprise gamification, if successful should be long-term.  Those who see it as a short term tactic will also fail. 

R</description>
		<content:encoded><![CDATA[<p>Michael</p>
<p>Thanks for your comments.  In agreement.  Enterprise gamification, if successful should be long-term.  Those who see it as a short term tactic will also fail. </p>
<p>R</p>
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		<title>By: Biztag</title>
		<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/comment-page-1/#comment-21031</link>
		<dc:creator>Biztag</dc:creator>
		<pubDate>Thu, 14 Jun 2012 04:35:29 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=10813#comment-21031</guid>
		<description>I believe this article is spot on, and Marie W. I have to disagree with your comment. Here is the def of Gamification http://en.m.wikipedia.org/wiki/Gamification which in short &#039;Gamification works by making technology more engaging.&#039;The title of the blog post is, &#039;dealing with real problems in SOCIAL BUSINESS, which def falls under the tech category for job placement,etc. 

This is hands down one of the best and well illustrated articles I have read today! Michael @biztag 

Tech is tough, if you can Gamify the work flow,day,long hours etc.., and make a game out of it, employees will master the game, become more efficient, feel empowered to self achieve and overall be excited each day. No specific toy or reward is neccessary, the pure feeling of strength and contributing to the bigger picture spikes innovation and exhilaration in the work place! Cheers, love a good blog post and well thought out comment(s).</description>
		<content:encoded><![CDATA[<p>I believe this article is spot on, and Marie W. I have to disagree with your comment. Here is the def of Gamification <a href="http://en.m.wikipedia.org/wiki/Gamification" rel="nofollow">http://en.m.wikipedia.org/wiki/Gamification</a> which in short &#8216;Gamification works by making technology more engaging.&#8217;The title of the blog post is, &#8216;dealing with real problems in SOCIAL BUSINESS, which def falls under the tech category for job placement,etc. </p>
<p>This is hands down one of the best and well illustrated articles I have read today! Michael @biztag </p>
<p>Tech is tough, if you can Gamify the work flow,day,long hours etc.., and make a game out of it, employees will master the game, become more efficient, feel empowered to self achieve and overall be excited each day. No specific toy or reward is neccessary, the pure feeling of strength and contributing to the bigger picture spikes innovation and exhilaration in the work place! Cheers, love a good blog post and well thought out comment(s).</p>
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		<title>By: R "Ray" Wang</title>
		<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/comment-page-1/#comment-21025</link>
		<dc:creator>R "Ray" Wang</dc:creator>
		<pubDate>Wed, 13 Jun 2012 17:26:57 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=10813#comment-21025</guid>
		<description>Marie

Thanks for you comments and discussion on Gamification.  If you look at enterprise gamification you&#039;ll see this is more than a short term fix to influence behavior. I&#039;ll send you a copy of our latest report and see what you think.  Agreed on the need for each social interaction to tie back to business value and some level of self -interest.  Curious as to the what other folks think!

R</description>
		<content:encoded><![CDATA[<p>Marie</p>
<p>Thanks for you comments and discussion on Gamification.  If you look at enterprise gamification you&#8217;ll see this is more than a short term fix to influence behavior. I&#8217;ll send you a copy of our latest report and see what you think.  Agreed on the need for each social interaction to tie back to business value and some level of self -interest.  Curious as to the what other folks think!</p>
<p>R</p>
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		<title>By: Marie Wallace</title>
		<link>http://blog.softwareinsider.org/2012/06/12/tuesdays-tip-dealing-with-the-real-problem-in-social-business-adoption-the-people/comment-page-1/#comment-21023</link>
		<dc:creator>Marie Wallace</dc:creator>
		<pubDate>Wed, 13 Jun 2012 16:18:37 +0000</pubDate>
		<guid isPermaLink="false">http://blog.softwareinsider.org/?p=10813#comment-21023</guid>
		<description>Ray, I couldn&#039;t agree more on the barriers for adoption, and the approaches to addressing these isssues. Great analysis! 

Although I do disagree on one point :-) Gamification as the solution for addressing the incentives challenge. While gamification may play a role, I am not convinced that its much more than cosmetic in the long-term. People don&#039;t come to work to play, they come to work. They want to get business results and generate quantifiable value. Get in and get out as quickly as possible (at least speaking as a European).

Your point that &quot;most folks collaborate only when they need to, not when they are told to&quot; is spot on! Therefore, until social directly generates value for employees, such as saving them time, increasing their productivity, helping them close more sales, fix more bugs, do more for less... we won&#039;t see real widespread &quot;natural&quot; adoption of social.

Gamification just feels uncomfortable to me and somewhat artificial, playing tricks to cajole a child to do as they are told. 

If we could make each social interaction tie to some business value -- in exchange for social contribution give services (analytics / recommendations / ...) that directly benefits the employee -- I believe that could have a bigger more sustainable impact. It&#039;s like with business process reengeering, where you continually try to bring gratification closer to the end user.

Anyway, that&#039;s my opinion and I am sticking to it :-)</description>
		<content:encoded><![CDATA[<p>Ray, I couldn&#8217;t agree more on the barriers for adoption, and the approaches to addressing these isssues. Great analysis! </p>
<p>Although I do disagree on one point <img src='http://blog.softwareinsider.org/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' />  Gamification as the solution for addressing the incentives challenge. While gamification may play a role, I am not convinced that its much more than cosmetic in the long-term. People don&#8217;t come to work to play, they come to work. They want to get business results and generate quantifiable value. Get in and get out as quickly as possible (at least speaking as a European).</p>
<p>Your point that &#8220;most folks collaborate only when they need to, not when they are told to&#8221; is spot on! Therefore, until social directly generates value for employees, such as saving them time, increasing their productivity, helping them close more sales, fix more bugs, do more for less&#8230; we won&#8217;t see real widespread &#8220;natural&#8221; adoption of social.</p>
<p>Gamification just feels uncomfortable to me and somewhat artificial, playing tricks to cajole a child to do as they are told. </p>
<p>If we could make each social interaction tie to some business value &#8212; in exchange for social contribution give services (analytics / recommendations / &#8230;) that directly benefits the employee &#8212; I believe that could have a bigger more sustainable impact. It&#8217;s like with business process reengeering, where you continually try to bring gratification closer to the end user.</p>
<p>Anyway, that&#8217;s my opinion and I am sticking to it <img src='http://blog.softwareinsider.org/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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